Posts made in January, 2012

Rebel alliance takes the stage

Posted by on 30 Jan, 2012 in Other | 0 comments

Rebel alliance takes the stage

Opi Take the stage Nfu Oh #44 (flakes) Funko Rebel Alliance fold-up...

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The year of the dragon

Posted by on 23 Jan, 2012 in Other | 0 comments

The year of the dragon

A question showed up on my FB feed today. Who’s your favorite dragon? The answers ranged from Smaug to Falkor the luck dragon. Two Swedish favorites were of course Katla from The brothers Lionheart and Blatifagus from Svavelvinter (Sulfur winter). I’ve had a soft spot for dragons (and wolves!) for as long as I can remember, but I’ve never really thought about who my favorite dragon is. I haven’t read the book Svavelvinter yet, but from what I’ve heard about Blatifagus I have a feeling that I’ll love him, he sounds just like my type of dragon. What is my type of dragons then? Morkeleb the Black from Dragonsbane has stayed close to my heart for many years. He pretty much embodies everything I envision dragons to be; majestic, wise, powerful, slightly cynical and vain. I mean, with so much power and wisdom how can you not become full of yourself? Another dragon that fits that description and is on my list of favorite dragons is Arokh from Drakan. I loved the chemistry between him and Rynn, his dry sense of humor and quip remarks. Drakan was a fantastic game all in all, but it was Arokh that really made me love the game. Still on the topic of game related dragons there is one that actually doesn’t really fit my description of dragons. The dragon known only as “Dragon” from the game Loom. Now it wasn’t until today that I realized that Dragon actually was a she. You see, I’ve only played the two oldest versions of Loom, never the CD-version with audio. I don’t know why, but I guess I’ve always just assumed that Dragon was male and I was quite surprised when I found a clip on YouTube with a scene from the audio-version of the game, and Dragon sounded like an old English lady. This on the other hand just made me love her...

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Not a curved sword in sight

Posted by on 2 Jan, 2012 in Game, Other | 0 comments

Not a curved sword in sight

A new year, and my month long vacation is at its end.  My plan was to work with my wizard costume and be finished with it by January.  Let’s just say that didn’t happen, at all. I think I might have spent maybe two or three days working with it, and then I started visiting the land of the Nords, Skyrim.  What was supposed to be a month of crafting and sewing turned in to a month of feasting and slaying dragons. And lots of swearing. You might think that I’m head over heels in love with the game after spending almost 100 hours with it, I’m not. The thing is I love the first two installments of The Elder Scrolls, Arena and Daggerfall. Few games are as precious to me as those two are,  I’ve replayed them countless times and I still can’t get enough of them. When the first trailer for Morrowind finally came out I was exalted. I had it on endless loop, driving the people around me mad. Then I tried the game, and realized that I couldn’t play it. Now I’m not proud of this, it’s a really silly reason, but I couldn’t play the game because it’s brown. I hate brown games, it’s suffocating.  And it didn’t help that the design was horrible, I’ve never seen such ugly characters. I really tried to play the game, but I just couldn’t stand it, it’s a shame because I really think I might like it. But a friend of mine have been giving me a lot of tips on different mods to use, to make the game less brown and get nicer looking characters, so some day I might actually give it another go. Oblivion then, that’s nice and green right? Too bad the game was so amazingly bad that it makes me furious just to think about it. It’s so horrid, everything from the really bland and uninspired writing and design to the equally bad (and rather hilarious) AI. That game really sucked and made me lose all hope for Skyrim (Fallout 3 didn’t make it better, seriously do they even have writers working for them?), so when Skyrim finally arrived I was less than enthusiastic. But lo and behold, the game was far better than Oblivion in all aspects, except for the interface. You have to give it to them, it really is a feat to manage to make an even worse interface than that of Oblivion, but they managed. The writing is still far from inspiring, or even that good, but it’s better. The AI is also better, but you still get the feeling that you are in a world of body snatchers. The more I play the game, the less I think of it. But it’s a step in the right direction.  And maybe, just maybe, someday Bethesda will learn how to write good storylines and dialog, make memorable characters and use more that 5-10 voice actors. Oh and re-implement all the flavor text that they stopped using because reading was...

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